• Re: Galactic Dynasty

    From Avon@21:1/101 to apam on Saturday, March 25, 2017 17:05:00
    On 03/25/17, apam pondered and said...

    want echos and files linked up or??

    Yep sounds good thanks. I've set up my end now should be listening on 24556

    All sorted look for CRASH traffic soon.

    I forgot to make jenkins include it! oops. I'll do that now.

    Basically the files are

    ibbs_score_header.[ans|asc]
    ibbs_score_footer.[ans|asc]

    which you can customize.

    Ah, all good when you run another build I will grab them.

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | telnet://agency.bbs.geek.nz (21:1/101)
  • From Avon@21:1/101 to apam on Tuesday, March 28, 2017 08:04:00
    On 03/27/17, apam pondered and said...

    Also, I want to encourage anyone with ideas and suggestions to use the issue tracker on git hub if you know how. I don't mind receiving them
    here or any other way, but my memory is terrible :)

    Forgive me if I post my feedback here as it's one of the reasons the echoarea was set up in the first place - to provide a space for discussions about BBS
    / door software development :)

    It would be cool if there was a way to push the email alerts from the Github feed (as folks log issues in that system) as echomail posts here.

    I think I've said this before but it's not a finished product but really
    a just started project ;)

    I agree there's all sorts that can be done to add ideas etc. to it. Will keep pondering and suggesting and feedbacking... I know there's no such word but
    it sounded cool. :)

    Best, Paul

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | telnet://agency.bbs.geek.nz (21:1/101)
  • From Vk3jed@3:633/410 to Avon on Tuesday, March 28, 2017 09:03:00
    Avon wrote to apam <=-

    It would be cool if there was a way to push the email alerts from the Github feed (as folks log issues in that system) as echomail posts
    here.

    I could probably do it using Synchronet's ListGate feature. I haven't installed the game, because I can't see it getting tested here, being the main user, and not a gamer by any stretch of the imagination, but I'm certainly happy to help out supporting the development in other ways like gating the Gitgub posts to this echo.


    ... Know why divorce is so expensive? It's WORTH it!
    --- MultiMail/Win32 v0.49
    * Origin: Freeway BBS - freeway.apana.org.au (3:633/410)
  • From apam@21:1/125 to Avon on Monday, March 27, 2017 23:04:00
    Forgive me if I post my feedback here as it's one of the reasons the ech oarea
    was set up in the first place - to provide a space for discussions about
    BBS
    / door software development :)

    Yep discussions here are cool, but once it's been discussed it would be
    cool if it could go onto the issue tracker, if I do this myself or others notice I've missed something and do it.

    The reason is I imagine I'm not going to be able to keep up with pushing
    out fixes/updates immediatley, and am likely to forget about them if I
    don't do them immediatly, and the issue tracker is like a to-do list.

    Andrew

    PS. Build 43 has nothing new for windows, was just a linux fix, so no
    need to upgrade :)

    --- MagickaBBS v0.6alpha (NetBSD/evbarm)
    * Origin: Cauldron BBS - Magicka Test BBS (21:1/125)
  • From Flynn@21:2/109 to apam on Monday, March 27, 2017 20:16:00
    When sending a message it asks to select an empire yet there are none to
    choose from. I am attempting to send a test message from the game to agency BBS.

    Thanks

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: ENCOM BBS : encom.cloudns.org (21:2/109)
  • From apam@21:1/125 to Flynn on Tuesday, March 28, 2017 02:49:00
    When sending a message it asks to select an empire yet there are none to choose from. I am attempting to send a test message from the game to age

    You will need to get score packets from agency bbs before you can send a message to it, without score packets the game doesn't know what players
    are on the BBS.

    Andrew

    --- MagickaBBS v0.6alpha (NetBSD/evbarm)
    * Origin: Cauldron BBS - Magicka Test BBS (21:1/125)
  • From Black Panther@21:1/186 to apam on Thursday, March 30, 2017 00:51:00
    Andrew,

    I'm not sure how it happened, or even what was happening, but I noticed that Galactic Dynasty did not delete the inuse.flg file. I noticed that my maintenance came back with an error code, and checked it out.

    I did modify my start.bat file to delete the inuse.flg after the game is played, so it shouldn't be a problem again. Does it also create that file
    when maintenance is run?

    Thanks,


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From Avon@21:1/101 to Black Panther on Thursday, March 30, 2017 19:55:00
    On 03/30/17, Black Panther pondered and said...

    I'm not sure how it happened, or even what was happening, but I noticed that Galactic Dynasty did not delete the inuse.flg file. I noticed that
    my maintenance came back with an error code, and checked it out.

    It's a BUG .... Buuuugggggg......

    [Avon runs screaming from the echo]

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | telnet://agency.bbs.geek.nz (21:1/101)
  • From apam@21:1/125 to Black Panther on Thursday, March 30, 2017 07:13:00
    played, so it shouldn't be a problem again. Does it also create that fil when maintenance is run?

    Yes it does, I'll have a look at the code, but it sounds like maintenance
    may have crashed before deleting the inuse.flg?

    You can safely delete it in your batch file after it runs as a work
    around.

    Andrew

    --- MagickaBBS v0.6alpha (Linux/x86_64)
    * Origin: Cauldron BBS - Magicka Test BBS (21:1/125)
  • From apam@21:1/125 to Avon on Thursday, March 30, 2017 07:16:00
    It's a BUG .... Buuuugggggg......

    Pfft. I don't make bugs. You must be mistaken. It's clearly an
    undocumented feature I put in there on purpose.

    Hehe. I'm actually suprised it hasn't been an entire swarm.

    Andrew

    --- MagickaBBS v0.6alpha (Linux/x86_64)
    * Origin: Cauldron BBS - Magicka Test BBS (21:1/125)
  • From Avon@21:1/101 to apam on Thursday, March 30, 2017 20:26:00
    On 03/30/17, apam pondered and said...

    Pfft. I don't make bugs. You must be mistaken. It's clearly an undocumented feature I put in there on purpose.

    Let me rephrase that... it's unique code of beauty :)

    Hehe. I'm actually suprised it hasn't been an entire swarm.

    Nah.... can't see that happening. :)

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | telnet://agency.bbs.geek.nz (21:1/101)
  • From apam@21:1/125 to Black Panther on Thursday, March 30, 2017 07:34:00
    I'm not sure how it happened, or even what was happening, but I noticed that
    Galactic Dynasty did not delete the inuse.flg file. I noticed that my maintenance came back with an error code, and checked it out.

    This could also have been caused by the BBS.CFG file having a colon on
    line 2 rather than a semicolon.

    I didn't write the config passing code it's a remenant of the opendoors interbbs module, and so I don't know it as well as I do the rest, but on
    linux it chokes on the colon, windows (and netbsd) didn't, but I am
    betting that it's a sometimes bug.

    In other words, it's all Avon's fault (points finger towards NZ) :P

    Just kidding, I really need to overhaul that so it's a bit more robust
    and detects invalid lines.

    Andrew

    --- MagickaBBS v0.6alpha (Linux/x86_64)
    * Origin: Cauldron BBS - Magicka Test BBS (21:1/125)
  • From Black Panther@21:1/186 to Avon on Thursday, March 30, 2017 01:41:00
    On 03/30/17, Avon said the following...

    It's a BUG .... Buuuugggggg......

    [Avon runs screaming from the echo]

    It's alright. You can come back to the echo now. It's only a minor one. :)


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From Black Panther@21:1/186 to apam on Thursday, March 30, 2017 01:44:00
    On 03/30/17, apam said the following...

    played, so it shouldn't be a problem again. Does it also create that f when maintenance is run?

    Yes it does, I'll have a look at the code, but it sounds like maintenance may have crashed before deleting the inuse.flg?

    Not an issue. I can add it to the maintenance batch file as well.

    Also, once all the kinks are worked out of the InterBBS portion of the game, you may want to take a look at the scoring in the game. I think I found a way to get an extremely high score... :)


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From Black Panther@21:1/186 to apam on Thursday, March 30, 2017 01:45:00
    On 03/30/17, apam said the following...

    It's a BUG .... Buuuugggggg......

    Pfft. I don't make bugs. You must be mistaken. It's clearly an undocumented feature I put in there on purpose.

    I see. So, you're testing us. You want to see how long it takes to find all
    of these 'features'. Can we collect the whole set? :)


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From apam@21:1/125 to Black Panther on Thursday, March 30, 2017 07:44:00
    Hey

    Do you actually have a score of over 30 million in galactic dynasty or
    is it another bug i need to sort out?

    Andrew

    --- MagickaBBS v0.6alpha (Linux/x86_64)
    * Origin: Cauldron BBS - Magicka Test BBS (21:1/125)
  • From Avon@21:1/101 to apam on Thursday, March 30, 2017 20:43:00
    On 03/30/17, apam pondered and said...

    linux it chokes on the colon, windows (and netbsd) didn't, but I am betting that it's a sometimes bug.

    In other words, it's all Avon's fault (points finger towards NZ) :P

    Just kidding, I really need to overhaul that so it's a bit more robust
    and detects invalid lines.

    Ah poop... :) That's what I needed to do tonight. I request some way of being able to send this file out to nodes in a way like the game packets so the interBBS BBS.CFG settings can be auto updated on the fly.

    The issue for me is getting it out to NET 2 users as I need to remote in to
    the Tholian HUB 2/100 and then drop copies in to active nodes in the game's fileboxes.

    So any ideas you have for making it easier for a co-oridinator to remote
    adjust those interBBS thingys (technical term) would be cool.

    I also think for an interBBS game it would be good to remote enforce the settings for turns per day and protection etc. Perhaps a key from node 1
    could be issued and be required on nodes 2,3,4 etc. in order to accept
    changes from node 1 (such as those mentioned above) and to enable
    participation in a legit interBBS game?

    Golly I'm moving into idea generation mode again.

    Best, Paul

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | telnet://agency.bbs.geek.nz (21:1/101)
  • From Black Panther@21:1/186 to apam on Thursday, March 30, 2017 01:49:00
    On 03/30/17, apam said the following...

    I'm not sure how it happened, or even what was happening, but I notice that
    Galactic Dynasty did not delete the inuse.flg file. I noticed that my maintenance came back with an error code, and checked it out.

    This could also have been caused by the BBS.CFG file having a colon on line 2 rather than a semicolon.

    I didn't even notice that in the file... :) I changed it to a semicolon to
    make sure it isn't an issue in the future.

    In other words, it's all Avon's fault (points finger towards NZ) :P

    Sounds like a plan. :)


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From Black Panther@21:1/186 to apam on Thursday, March 30, 2017 01:53:00
    On 03/30/17, apam said the following...

    Do you actually have a score of over 30 million in galactic dynasty or
    is it another bug i need to sort out?

    Yes, that's the score I've got. What I was doing, is using all my money to purchase ore planets. I was at the point where I was able to purchase 600,000 on my last turn for today. :)

    I was thinking the price might need to vary as the game progresses, so that a player can't purchase as many of each item like that. Something similar to
    BRE. Just a thought. :)


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From Black Panther@21:1/186 to Apam on Thursday, March 30, 2017 01:58:00
    Here is a peak at my status in the game.

    ============================================================
    State of the Empire. Today's turns left 0 ============================================================
    - Score : 36496333
    - Population : 9388 million
    - Food : 153015 tonnes
    - Credits : 1730228912
    - Troops : 55660
    - Generals : 55
    - Fighters : 30
    - Spies : 1
    - Def. Stations: 40
    - Command Ship : 100% complete
    - Planets : 1730403
    (Ore 1729932)(Food 66) (Soldier 122) (Industrial 283)
    You have 15 turns left under protection. ============================================================


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From Avon@21:1/101 to Black Panther on Thursday, March 30, 2017 20:58:00
    [Avon runs screaming from the echo]

    It's alright. You can come back to the echo now. It's only a minor one.
    :)

    .....gggg......uuu....bbbbbb...... and we're back.. what did I miss :) ??

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | telnet://agency.bbs.geek.nz (21:1/101)
  • From apam@21:1/125 to Black Panther on Thursday, March 30, 2017 08:04:00
    I was thinking the price might need to vary as the game progresses, so t player can't purchase as many of each item like that. Something similar BRE. Just a thought. :)

    Sounds like a plan :)

    Or perhaps ore planets only produce so much depending on your population,
    so if you have ten million ore planets, and only two citizens, you get
    what two citizens can produce.

    Someone's got to mine that ore :)

    What do you think?

    Andrew

    --- MagickaBBS v0.6alpha (Linux/x86_64)
    * Origin: Cauldron BBS - Magicka Test BBS (21:1/125)
  • From Avon@21:1/101 to Black Panther on Thursday, March 30, 2017 21:09:00
    On 03/30/17, Black Panther pondered and said...

    Here is a peak at my status in the game.

    ============================================================
    State of the Empire. Today's turns left 0 ============================================================
    - Score : 36496333

    Holy cow... you're on my team - stat!

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | telnet://agency.bbs.geek.nz (21:1/101)
  • From apam@21:1/125 to Avon on Thursday, March 30, 2017 08:10:00
    able to send this file out to nodes in a way like the game packets so th interBBS BBS.CFG settings can be auto updated on the fly.

    Yep, I've been thinking about this (I think you mentioned it before) I
    think the way would be to add another message type that gets read as add
    new bbs.

    I also think for an interBBS game it would be good to remote enforce the settings for turns per day and protection etc. Perhaps a key from node 1 could be issued and be required on nodes 2,3,4 etc. in order to accept changes from node 1 (such as those mentioned above) and to enable participation in a legit interBBS game?

    This will be tricky, and I'm not really sure how to go about it anyone
    could work around any protection methods given that the source is open.

    I'm not really sure how to go about it. I'll think on it some more.

    I've not done many changes lately as I'm waiting for any more bugs to
    surface, and hoping to put in a lot of changes at once, as we get more
    people playing, getting everyone updated will become an issue.

    Andrew

    --- MagickaBBS v0.6alpha (Linux/x86_64)
    * Origin: Cauldron BBS - Magicka Test BBS (21:1/125)
  • From Avon@21:1/101 to apam on Thursday, March 30, 2017 21:16:00
    On 03/30/17, apam pondered and said...

    Or perhaps ore planets only produce so much depending on your population, so if you have ten million ore planets, and only two citizens, you get what two citizens can produce.

    Someone's got to mine that ore :)

    What do you think?

    I agree with this, sounds reasonable... I think.

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | telnet://agency.bbs.geek.nz (21:1/101)
  • From Black Panther@21:1/186 to apam on Thursday, March 30, 2017 02:45:00
    On 03/30/17, apam said the following...

    Or perhaps ore planets only produce so much depending on your population, so if you have ten million ore planets, and only two citizens, you get what two citizens can produce.

    Someone's got to mine that ore :)

    What do you think?

    I like that idea.

    For the heck of it, I started a new player under another name in the game. I was just purchasing the ore planets, and after 15 turns, had a score of
    almost 36000. I think your idea would be a good one to make sure the playing field is level, so to speak.

    Thanks for the great work!


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From Black Panther@21:1/186 to Avon on Thursday, March 30, 2017 02:47:00
    On 03/30/17, Avon said the following...

    ============================================================
    State of the Empire. Today's turns left 0 ============================================================
    - Score : 36496333

    Holy cow... you're on my team - stat!

    I didn't realize the score was that high until I finished my turns for today.
    I was just trying to get my credits higher. I think I succeeded... :)


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From Black Panther@21:1/186 to apam on Thursday, March 30, 2017 02:53:00
    On 03/30/17, apam said the following...

    I also think for an interBBS game it would be good to remote enforce t settings for turns per day and protection etc. Perhaps a key from node could be issued and be required on nodes 2,3,4 etc. in order to accept changes from node 1 (such as those mentioned above) and to enable participation in a legit interBBS game?

    This will be tricky, and I'm not really sure how to go about it anyone could work around any protection methods given that the source is open.

    Keep in mind, I am just dabbling in programming right now, so I'm not an expert. :)

    What if the turns per day and protection information was contained in a data file that was sent out by the coordinator? Granted, there are ways to edit a data file, but I think it would be less likely for someone to mess with it.

    Or, if that information would be contained in the game packets. When the hub received a packet with different information, it could send an error message
    to the coordinator.

    Just throwing ideas out there...


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From Avon@21:1/101 to apam on Thursday, March 30, 2017 21:59:00
    On 03/30/17, apam pondered and said...

    able to send this file out to nodes in a way like the game packets so interBBS BBS.CFG settings can be auto updated on the fly.

    Yep, I've been thinking about this (I think you mentioned it before) I think the way would be to add another message type that gets read as add new bbs.

    Yeah you're right I have already... the idea of updating the BBS.CFG file
    made me think of it again.

    This will be tricky, and I'm not really sure how to go about it anyone could work around any protection methods given that the source is open.

    I'm not really sure how to go about it. I'll think on it some more.

    I've not done many changes lately as I'm waiting for any more bugs to surface, and hoping to put in a lot of changes at once, as we get more people playing, getting everyone updated will become an issue.


    True, true. I'm not overly sure either but regardless of weather it's locked down tight (or not) a way to be able to send out an update that all nodes
    will update with automagically would be very helpful to keep things in check.

    As you release updates and we push them out I wonder if the version number of the game being run would be worth adding to the interBBS score ansi/ascii files.. that way we can see which nodes are running on what and take that
    into account when bugs are filed.

    Best, Paul

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | telnet://agency.bbs.geek.nz (21:1/101)
  • From Avon@21:1/101 to Black Panther on Thursday, March 30, 2017 22:00:00
    Holy cow... you're on my team - stat!

    I didn't realize the score was that high until I finished my turns for today. I was just trying to get my credits higher. I think I
    succeeded... :)

    You did :) I'm going to go for broke tonight now, gotta keep up somehow.

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | telnet://agency.bbs.geek.nz (21:1/101)
  • From Flynn@21:2/109 to Avon on Thursday, March 30, 2017 09:48:00
    Might be easier if we added a few lines in the maint batch file to check if bbs.cfg is in echomail/in and if so move it to the game folder. That way updates would be sent by echomail to everyone and the bbs.cfg would be updated by replacing the old file...

    Just a thought...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: ENCOM BBS : encom.cloudns.org (21:2/109)
  • From Black Panther@21:1/186 to Avon on Thursday, March 30, 2017 12:43:00
    On 03/30/17, Avon said the following...

    I didn't realize the score was that high until I finished my turns fo today. I was just trying to get my credits higher. I think I succeeded... :)

    You did :) I'm going to go for broke tonight now, gotta keep up somehow.

    I was actually thinking about resetting my game on here. I don't want to
    scare any other potential players away if they see the scores.

    On the other hand, I could keep going with this game, and see if I can break the program... <evil grin> Gotta find those undocumented features that apam
    hid in there. :)


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From Avon@21:1/101 to Black Panther on Friday, March 31, 2017 09:33:00
    On 03/30/17, Black Panther pondered and said...

    On the other hand, I could keep going with this game, and see if I can break the program... <evil grin> Gotta find those undocumented features that apam hid in there. :)

    And I am sure there are some :)

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | telnet://agency.bbs.geek.nz (21:1/101)
  • From Black Panther@21:1/186 to apam on Friday, March 31, 2017 01:05:00
    Ok, I'm going to have to reset my end. I think I broke the game... :)

    ============================================================
    State of the Empire. Today's turns left 11 ============================================================
    - Score : -177162669
    - Population : 11409 million
    - Food : 162168 tonnes
    - Credits : -1743081718
    - Troops : -261175634
    - Generals : 55
    - Fighters : 30
    - Spies : 1
    - Def. Stations: 40
    - Command Ship : 100% complete
    - Planets : 4281668
    (Ore 2551527)(Food 66) (Soldier 864957) (Industrial 865118)
    You have 11 turns left under protection. ============================================================
    Your military requires 1683213181 credits in wages.
    Pay them (-1743081718) :

    Warning! Your troops will not be impressed!
    Your citizens need 1141 tonnes of food.
    Feed them (1141) :


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From Avon@21:1/101 to Black Panther on Friday, March 31, 2017 20:22:00
    On 03/31/17, Black Panther pondered and said...

    Ok, I'm going to have to reset my end. I think I broke the game... :)

    ============================================================
    State of the Empire. Today's turns left 11 ============================================================
    - Score : -177162669
    - Population : 11409 million

    Something like that happened to me also.

    I'm now hatching out build 44 and there's an updated BBS.CFG being sent out
    to drop in to your dir.

    Best, Paul

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | telnet://agency.bbs.geek.nz (21:1/101)
  • From Black Panther@21:1/186 to Avon on Friday, March 31, 2017 01:53:00
    On 03/31/17, Avon said the following...

    I'm now hatching out build 44 and there's an updated BBS.CFG being sent out to drop in to your dir.

    Let us know when you have your system updated, so that we can get ours in order. apam stated all systems need to upgrade to build 44 for some of the
    new features to work properly.


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From Black Panther@21:1/186 to All on Tuesday, April 04, 2017 20:27:00
    Well, it looks like we've got a heck of a battle going on between a couple players in Galactic Dynasty... :)

    Pepsi Castle Rock BBS (21:1/186)
    NewCoke Agency BBS (21:1/101)


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From karl@21:1/161 to Black Panther on Tuesday, April 04, 2017 23:27:00
    Pepsi Castle Rock BBS (21:1/186)
    NewCoke Agency BBS (21:1/101)

    Wow "NewCoke" - that brings back memories of yesteryear.

    --
    Karl
    The Search BBS

    --- Mystic BBS v1.12 A31 (Raspberry Pi)
    * Origin: The Search BBS (21:1/161)
  • From Avon@21:1/101 to Black Panther on Wednesday, April 05, 2017 15:48:00
    On 04/04/17, Black Panther pondered and said...

    Well, it looks like we've got a heck of a battle going on between a
    couple players in Galactic Dynasty... :)

    Pepsi Castle Rock BBS (21:1/186)
    NewCoke Agency BBS (21:1/101)

    Righto... game on :)

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | telnet://agency.bbs.geek.nz (21:1/101)
  • From Black Panther@21:1/186 to karl on Wednesday, April 05, 2017 00:16:00
    On 04/04/17, karl said the following...

    Pepsi Castle Rock BBS (21:1/186)
    NewCoke Agency BBS (21:1/101)

    Wow "NewCoke" - that brings back memories of yesteryear.

    It probably should have been PepsiFree to go along with NewCoke... :)


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From Avon@21:1/101 to Black Panther on Friday, April 14, 2017 16:49:00
    On 04/13/17, Black Panther pondered and said...

    According to apam, we will need to reset soon before I break the game...
    I don't know if I'd want 30 turns per day, that might be a bit too much.
    I do think the number of turns of protection is a bit high. Perhaps 15 turns per day, and 60 turns of protection. I'm curious how the game
    would handle more battles happening.

    How about 20 turns per day and 60 turns for protection?

    I did notice that I did have two packets that must have gotten lost. They both were attacks, that I didn't receive any notification of success or failure. (Maybe apam deleted them so I couldn't attack him...<grin>)

    Not sure :)

    Best, Paul

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | New Zealand | agency.bbs.geek.nz (21:1/101)
  • From Avon@21:1/101 to Black Panther on Friday, April 14, 2017 16:51:00
    On 04/13/17, Black Panther pondered and said...
    server I am using to offer Usenet feeds (21:1/10) and have you point your GD traffic to it and it in turn either HOLD or CRASH the GD pack to it.

    Not a problem. Just let me know when you will make the change on your
    end, and I'll make them here. It will only take a few minutes to change
    it over on this end, as I'm already set up with 1/10.

    OK will wait until tomorrow my time before I act any further but I hope
    others will be fine with this.

    I think I should hatch out an updated game for everyone to base their new version off. Apam - is build 54 the one I should use?

    Best, Paul

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | New Zealand | agency.bbs.geek.nz (21:1/101)
  • From apam@21:1/125 to Avon on Friday, April 14, 2017 04:58:00
    Avon said....

    OK will wait until tomorrow my time before I act any further but I hope others will be fine with this.

    I think I should hatch out an updated game for everyone to base their new version off. Apam - is build 54 the one I should use?

    Yes build 54 is the latest :)

    Andrew
    --- MagickaBBS v0.6alpha (Linux/x86_64)
    * Origin: Cauldron BBS - Magicka Test BBS (21:1/125)
  • From Black Panther@21:1/186 to Avon on Thursday, April 13, 2017 23:12:00
    On 04/14/17, Avon said the following...

    How about 20 turns per day and 60 turns for protection?

    I could live with that. :)


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From Avon@21:1/101 to All on Saturday, April 15, 2017 20:08:00
    Hi all.

    I am shutting down the processing of interBBS packets at 21:1/100 and
    21:2/100 and moving this to 21:1/10

    Can you....

    a) Please set up your end to filebox game packets to 21:1/10 using the same session details you use with your regular HUB system 1/100 or 2/100

    b) Do a fresh install of the game using build 54 that was hatched out around
    a day ago to FSX_DOOR file area

    c) look for an update BBS.CFG in your inbound dir and move that in to your galactic dynasty directory, overwriting your old BBS.CFG file.

    d) update your galactic.ini file

    Turns Per Day = 20
    Turns In Protection = 60

    Set your 'default outbox' to the directory path for the 21:1/10 Usenet/Games HUB and not the 21:1/100 or 21:2/100 HUB you would have used before.

    e) run reset.bat to reset your game

    f) create a new empire and play the game to create packets to send to 1/10
    for processing.

    I will start work on updating things at this end now.

    Dan, I see some packets already at 1/10 ... fast!

    Best, Paul

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | telnet://agency.bbs.geek.nz (21:1/101)
  • From Black Panther@21:1/186 to Avon on Saturday, April 15, 2017 02:19:00
    On 04/15/17, Avon said the following...

    I am shutting down the processing of interBBS packets at 21:1/100 and 21:2/100 and moving this to 21:1/10

    Got it.

    a) Please set up your end to filebox game packets to 21:1/10 using the same session details you use with your regular HUB system 1/100 or 2/100

    Check...

    b) Do a fresh install of the game using build 54 that was hatched out around a day ago to FSX_DOOR file area

    Check...

    c) look for an update BBS.CFG in your inbound dir and move that in to
    your galactic dynasty directory, overwriting your old BBS.CFG file.

    I just saw it come in as I was typing this. Great timing! :)

    d) update your galactic.ini file

    Got it.

    Set your 'default outbox' to the directory path for the 21:1/10 Usenet/Games HUB and not the 21:1/100 or 21:2/100 HUB you would have
    used before.

    Should be set up correctly.

    e) run reset.bat to reset your game

    Done

    f) create a new empire and play the game to create packets to send to
    1/10 for processing.

    Done

    Dan, I see some packets already at 1/10 ... fast!

    I wasn't sure how long I was going to be awake, and wanted to make sure I was set up on this end. I hope the packets came through to the correct system, as
    I didn't look at the logs after they sent.


    ---

    Dan Richter
    aka Black Panther
    Sysop - Castle Rock BBS
    telnet://castlerockbbs.com
    The sparrows are flying again...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Castle Rock BBS - telnet://castlerockbbs.com (21:1/186)
  • From Avon@21:1/101 to Black Panther on Saturday, April 15, 2017 20:36:00
    On 04/15/17, Black Panther pondered and said...

    Dan, I see some packets already at 1/10 ... fast!

    I wasn't sure how long I was going to be awake, and wanted to make sure
    I was set up on this end. I hope the packets came through to the correct system, as I didn't look at the logs after they sent.

    I think they were dated so I didn't keep them but saw others come in and processed just fine, so I think you're up and running.

    I see packets come in from Gary but the 1/10 system is having issues polling him.

    Nothing from Andrew / Ian as yet.

    I have yet to play at Agency to get things started here also. Been focused on shuttering 1/100 and 2/100 setup and getting 1/10 running :)


    So at present there's issues polling 2/109 and 2/105 from 1/10

    + 15 Apr 20:28:02 [55600] call to 21:2/105@fsxnet
    15 Apr 20:28:02 [55600] trying anotherbbs.bbsindex.com [208.90.183.178]...
    + 15 Apr 20:28:02 [49576] call to 21:2/109@fsxnet
    15 Apr 20:28:02 [49576] trying encom.cloudns.org [24.181.96.34]...
    15 Apr 20:28:02 [55600] connected
    + 15 Apr 20:28:02 [55600] outgoing session with anotherbbs.bbsindex.com:24554 [208.90.183.178]
    15 Apr 20:28:02 [49576] connected
    + 15 Apr 20:28:02 [49576] outgoing session with encom.cloudns.org:24554 [24.181.96.34]
    - 15 Apr 20:28:02 [55600] OPT CRAM-MD5-3ded5004d2f60953193da845b6c0de38
    + 15 Apr 20:28:02 [55600] Remote requests MD mode
    - 15 Apr 20:28:02 [49576] OPT CRAM-MD5-f2612ac415d5a6a060245f129bd15b6c
    + 15 Apr 20:28:02 [49576] Remote requests MD mode
    - 15 Apr 20:28:03 [55600] SYS Another F-ing BBS
    - 15 Apr 20:28:03 [55600] ZYZ Gary Crunk
    - 15 Apr 20:28:03 [55600] VER Mystic/1.12A31 binkp/1.0
    + 15 Apr 20:28:03 [55600] addr: 21:2/105@fsxnet
    + 15 Apr 20:28:03 [55600] addr: 80:774/36@retronet (n/a or busy)
    + 15 Apr 20:28:03 [55600] addr: 9:91/11@survnet (n/a or busy)
    - 15 Apr 20:28:03 [49576] SYS ENCOM BBS
    - 15 Apr 20:28:03 [49576] ZYZ Flynn
    - 15 Apr 20:28:03 [49576] VER Mystic/1.12A31 binkp/1.0
    + 15 Apr 20:28:03 [49576] addr: 21:2/109@fsxnet
    ? 15 Apr 20:28:03 [55600] recv: connection closed by foreign host
    + 15 Apr 20:28:03 [55600] done (to 21:2/105@fsxnet, failed, S/R: 0/0 (0/0 bytes))
    15 Apr 20:28:03 [55600] session closed, quitting...
    ? 15 Apr 20:28:03 [49576] recv: connection closed by foreign host
    + 15 Apr 20:28:03 [49576] done (to 21:2/109@fsxnet, failed, S/R: 0/0 (0/0 bytes))
    15 Apr 20:28:03 [49576] session closed, quitting...
    + 15 Apr 20:28:32 [51532] call to 21:2/105@fsxnet
    + 15 Apr 20:28:32 [50224] call to 21:2/109@fsxnet
    15 Apr 20:28:32 [50224] trying encom.cloudns.org [24.181.96.34]...
    15 Apr 20:28:32 [50224] connected
    + 15 Apr 20:28:32 [50224] outgoing session with encom.cloudns.org:24554 [24.181.96.34]
    15 Apr 20:28:32 [51532] trying anotherbbs.bbsindex.com [208.90.183.178]...
    15 Apr 20:28:32 [51532] connected
    + 15 Apr 20:28:32 [51532] outgoing session with anotherbbs.bbsindex.com:24554 [208.90.183.178]
    - 15 Apr 20:28:33 [50224] OPT CRAM-MD5-7fab74bc2caabf67529b598d7417c824
    + 15 Apr 20:28:33 [50224] Remote requests MD mode
    - 15 Apr 20:28:33 [50224] SYS ENCOM BBS
    - 15 Apr 20:28:33 [50224] ZYZ Flynn
    - 15 Apr 20:28:33 [50224] VER Mystic/1.12A31 binkp/1.0
    + 15 Apr 20:28:33 [50224] addr: 21:2/109@fsxnet
    ? 15 Apr 20:28:33 [50224] recv: connection closed by foreign host
    + 15 Apr 20:28:33 [50224] holding 21:2/109@fsxnet (2017/04/15 20:43:33)
    + 15 Apr 20:28:33 [50224] done (to 21:2/109@fsxnet, failed, S/R: 0/0 (0/0 bytes))
    15 Apr 20:28:33 [50224] session closed, quitting...
    - 15 Apr 20:28:36 [51532] OPT CRAM-MD5-6576c6230e8aa15b91a4cab3470af263
    + 15 Apr 20:28:36 [51532] Remote requests MD mode
    - 15 Apr 20:28:37 [51532] SYS Another F-ing BBS
    - 15 Apr 20:28:37 [51532] ZYZ Gary Crunk
    - 15 Apr 20:28:37 [51532] VER Mystic/1.12A31 binkp/1.0
    + 15 Apr 20:28:37 [51532] addr: 21:2/105@fsxnet
    + 15 Apr 20:28:37 [51532] addr: 80:774/36@retronet (n/a or busy)
    + 15 Apr 20:28:37 [51532] addr: 9:91/11@survnet (n/a or busy)
    ? 15 Apr 20:28:37 [51532] recv: connection closed by foreign host
    + 15 Apr 20:28:37 [51532] holding 21:2/105@fsxnet (2017/04/15 20:43:37)
    + 15 Apr 20:28:37 [51532] done (to 21:2/105@fsxnet, failed, S/R: 0/0 (0/0 bytes))
    15 Apr 20:28:37 [51532] session closed, quitting...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | telnet://agency.bbs.geek.nz (21:1/101)
  • From Avon@21:1/101 to All on Saturday, April 15, 2017 21:19:00
    On 04/15/17, Avon pondered and said...


    I am shutting down the processing of interBBS packets at 21:1/100 and 21:2/100 and moving this to 21:1/10

    Confirmed the 1/100 and 2/100 HUBS no longer handle Galactic Dynasty game packets. Participating systems need to send them to 21:1/10 at agency.bbs.geek.nz:24557 which is now handling all interBBS traffic as well
    as Usenet duties.

    Can all nodes (if you are running Mystic BBS) please add the IP address 219.89.83.33 to the GOODIP.TXT and WHITELIST.TXT files in your Mystic BBS
    data directory. Check this address has not been added to BADIP.TXT and if so remove it and restart your MIS MIS2 servers ... I suspect the 2/xxx systems
    may be currently blocking 1/10 for this reason and/or they don't have 1/10
    set up as an echonode yet :)

    Best, Paul

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: Agency BBS | telnet://agency.bbs.geek.nz (21:1/101)
  • From Flynn@21:2/109 to Avon on Saturday, April 15, 2017 06:53:00
    if so remove it and restart your MIS MIS2 servers ... I suspect the
    2/xxx systems may be currently blocking 1/10 for this reason and/or they don't have 1/10 set up as an echonode yet :)

    We do not have 1/10 setup as node here. Checked the badip and whitelist files and they are correct. Do you have an example node setup screen for adding
    the 1/10 in the config or we just use the same as the fsxnode only changing
    to 1/10 and calling it GD?

    Thanks...

    --- Mystic BBS v1.12 A31 (Windows)
    * Origin: ENCOM BBS : encom.cloudns.org (21:2/109)