• Quake III Server

    From Spectre@21:3/101 to All on Wednesday, December 04, 2019 15:42:00
    Ok, I think the server is up and stable.

    At: tlp.zapto.org:27960

    It has 6 maps that rotate on 15 kills or 20 Minutes

    Maps and some other goodies are available at, tlp.zapto.org/QIII links off the web page.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: <Shoot'n the breeze on The Lower Planes> (21:3/101)
  • From Spectre@21:3/101 to Al on Wednesday, December 04, 2019 21:00:00
    Big Al,

    Have you got a copy of the q3la, log analyzer? I can google references to it, and installations putting out stats or demos. But can't find a download for it anywhere.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: <Shoot'n the breeze on The Lower Planes> (21:3/101)
  • From Spectre@21:3/101 to Al on Thursday, December 05, 2019 15:58:00
    Are you doing something different with your messages? I see ~M in
    column 1 of all but the first line of your message for that past day
    or three.

    Ahh no, is anyone else seeing that? The whole way down the message?

    I don't see anything locally when reading back through the base, only thing after that might be FastEcho for some reason?

    Spec

    --- SuperBBS v1.17-3 (Eval)
    * Origin: Scrawled in haste at The Lower Planes (21:3/101)
  • From Spectre@21:3/101 to All on Thursday, December 05, 2019 22:29:00
    Every time I've looked in its quiet, although I've seen evidence at times of having just missed someone. I think we need a signalling system, maybe something like a mailing-list, so you can punt off a message and anyones who's free will know theres something happenings.

    Ideas?

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: <Shoot'n the breeze on The Lower Planes> (21:3/101)
  • From Spectre@21:3/101 to All on Friday, December 06, 2019 02:36:00
    After some looking into the q3la compile error, I have it compile and apparently running. However I ran into a problem I used to have, and have no idea how to fix.

    The ioquake3 server isn't generating any log file. Despite have set

    seta g_log "/home/ioquake3/games.log"
    seta g_logSync "1"
    seta log_default "1"
    seta log_stat "1"

    And the idea that it is meant to be generating a log anyway somewhere. There is
    nothing, nada, zip. Hard to generate stats with no log.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: <Shoot'n the breeze on The Lower Planes> (21:3/101)
  • From Spectre@21:3/101 to lemonlime on Friday, December 06, 2019 09:27:00
    Was able to connect today! Unfortunately from my location latency
    is over 300ms, so I don't think I'll do too well :)

    Low 300's isn't tooo bad... closer to 400 not so much fun. You know what they say, you gotta be in it to win it :)

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: <Shoot'n the breeze on The Lower Planes> (21:3/101)
  • From Spectre@21:3/101 to Al on Friday, December 06, 2019 15:03:00
    - Some extra skins and models.

    I think I have the maps ready here but I'm not sure about the skins
    and models. Is there a .pk3 for those?

    Its a raft of .pk3 files stuck in a .zip file. They're all marvel skins actually. The extra model is Conni, who's needed for black widow and someone else, not sure who...

    Seeing as .pk3 files are just renamed .zip files already, it should be possible
    to merge them all into 1 .pk3 file but thats for another day.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to ryan on Friday, December 06, 2019 15:07:00
    seta g_log "/home/ioquake3/games.log" seta g_logSync "1" seta log_default "1" seta log_stat "1"

    Is `/home/ioquake3/` a directory that already exists, and is owned

    Actually it wasn't... it was still owned by root. The log file ended up in /root/.q3a/home/games.log Strange place but I didn't find it until I went
    a "du -a |grep games"

    Its been modified now so that ioquake is a user and owns all of that mess, so that games.log is closer to home. And I've made a link to the baseq3 dir where the .q3la binary is.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Friday, December 06, 2019 21:15:00
    server.cfg

    The server rate appears to be a decimalised value of bytes. Increasing it from 8000 to 20000 gave me a transfer rate over LAN of some 20Kb/s however lifting it to 50000 has only got it doing ~30Kb/s so maybe its capped somewhere or in much larger numbers its not a linear progression.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to lemonlime on Saturday, December 07, 2019 09:36:00
    Reminds me of the good ol' dialup internet days playing the original

    Yup, it was a bit like being a mobile target.. hard to hit anything though.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Sunday, December 08, 2019 22:04:00
    Well that was interesting.....

    ioquake seems to have some foibles.

    Its not passing client info onto other clients.

    The logging may not be quite standard for Q3LA to work with.

    Is it my imagination or did it also throw everyone off at the end?

    There are some stats on the stats page now... weirdly only Heretic and Dem good
    ol' boys.... I got lost somewhere....

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Sunday, December 08, 2019 22:25:00
    The guys at lvlworld.com just put out a map pack to mark 20 years
    for lvlworld.com. It's a big DL, about 330MB, but that pack looks
    good and would add a nice variety to the rotation.

    At the moment I'm more worried about the stuff that isn't working properly, like user models and skins... any why bots are borked. I can't find anything solid about any of that, other than there have been bot problems with ioquake, its very hard to any solutions.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Sunday, December 08, 2019 23:10:00
    ioquake seems to have some foibles.

    They're everywhere!

    Seems like it might be easier to install *nix 32, and run with the original pointreleases. ioquake seems ok, but I dunno, from the server side, there's a lot of problems I've never seen before, and precious little information.

    The old ID binaries used to just work. Might see what I can so with the Sophos box, its probably my least power hungry box to install some thing 32bit on.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Monday, December 09, 2019 04:01:00
    Was Good 'ol boy a bot, or a real person?

    Why do you say that bots are borked?

    Good ol' boy was #1 son... Teono..

    If I start bots they fail to load properly and crash the server

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Monday, December 09, 2019 12:12:00
    I'm not sure about a quake 3 server, or really any game server but
    I have been thinking on (as poindexter FORTRAN) mentioned an
    openarea server. Openarena is completely free for anyone to use. It
    is one of the games I play from time to time. I like Quake 3 also,
    very much but folks need to own it to play.

    I don't think so. If you've got any of the "open" clients, they should so far as I can see still be able to connect to the ID server so long as, I disable punkbuster on the server, and you have the right point release, which will be 1.32

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Monday, December 09, 2019 12:29:00
    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Monday, December 09, 2019 15:02:00
    Yep, they do. I only have ioquake3 here being on linux. It is right
    up to date.

    Have a crack, its a mirror image of the ioquake server, but its running q3ded from the ID release. You'll find if you're on your own you'll get 2 bots to play with.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Nobody on Tuesday, December 10, 2019 10:27:00
    Is it my imagination or has the ID server got stuck and not rotating maps?

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Anyone on Tuesday, December 10, 2019 11:29:00
    Seems like the random factors are aligning against the Sophos box and the ID q3ded.

    First up is the strange reason that the ID server has stopped cycling maps, and is in fact stuck at end of the first map.

    Second up is an issue with Ubuntu 14.04 x32 in which it refuses access by telnet or ssh. The ports are open, initially putty will connect and ask for confirmation of the key, to which you answer yes, and the remote disconnects you there and then and forever after. UFW is disabled. IP tables policy is to accept everything, and there are no rules in place. (boggle)

    I haven't gotten a round-tuit yet, but I'm going to have to keyboard and monitot the sophos box until I can get that sorted, and also see if I can't get
    it map cycling via the console. In the mean time, I've opened up an extra port and both servers are available to any possible comparisons.

    Soooooo we have ID q3ded on port 5000
    IOquake on port 29760

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Thursday, December 12, 2019 15:09:00
    On my first try on port 5000 I did have a round with bots a few days
    ago. Since then I can't seem to connect on port 5000. I just get
    awaiting challenge.. 1.. 2.. 3.. 4.. 5..

    Hmm ok, let me check it out. I can only guess either sophos has fallen over or q3ded has.. No, its running locally, strange.. I did have to beat the router with a 2x4 let me check that again. Dunno, I've reset it.. I should find something more reliable.

    My ISP saddled me with a TP-LINK Archer router. It appears to be a good boat anchor all sorts of things fail on it, it loses its www interface, the wifi stops accepting new connections...

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Nobody on Monday, December 16, 2019 19:41:00
    Alrighty, the old ID q3ded server seems fine and dandy with no hiccoughs so I think I'm going to leave that in play and take down the ioquake one. So that there are at least some functional bots to play with if you come looking for
    a game.

    Al, you want a lot more maps in the rotation?

    Anyone else have further ideas?

    Once I shutdown the ioquake server, I'll need to rejig the statistics files to look at the right log file.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Tuesday, December 17, 2019 10:31:00
    I can't connect there for some reason. I did play a few rounds againt
    the bots I think but I haven't be able to connect.

    Try it again, I've played with its config a little, and for giggles taken ioquake out for the moment.

    ones. Ironyard perhaps, Solitude, Gloom, Annihilation..

    Have to say I dont know any of these, do you have them somewhere? One of the others I used to have was flying plutonians.. Its taking a while for my
    memory to kick in on the ones I'm missing.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Thursday, December 12, 2019 00:31:00
    Have you had any joy having a peek at both servers? I think plus bots is better
    for the times when theres no one about, and there's only 3.. still...

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Thursday, December 12, 2019 15:09:00
    On my first try on port 5000 I did have a round with bots a few days
    ago. Since then I can't seem to connect on port 5000. I just get
    awaiting challenge.. 1.. 2.. 3.. 4.. 5..

    Hmm ok, let me check it out. I can only guess either sophos has fallen over or q3ded has.. No, its running locally, strange.. I did have to beat the router with a 2x4 let me check that again. Dunno, I've reset it.. I should find something more reliable.

    My ISP saddled me with a TP-LINK Archer router. It appears to be a good boat anchor all sorts of things fail on it, it loses its www interface, the wifi stops accepting new connections...

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Nobody on Monday, December 16, 2019 19:41:00
    Alrighty, the old ID q3ded server seems fine and dandy with no hiccoughs so I think I'm going to leave that in play and take down the ioquake one. So that there are at least some functional bots to play with if you come looking for a game.

    Al, you want a lot more maps in the rotation?

    Anyone else have further ideas?

    Once I shutdown the ioquake server, I'll need to rejig the statistics files to look at the right log file.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Tuesday, December 17, 2019 10:31:00
    I can't connect there for some reason. I did play a few rounds againt
    the bots I think but I haven't be able to connect.

    Try it again, I've played with its config a little, and for giggles taken ioquake out for the moment.

    ones. Ironyard perhaps, Solitude, Gloom, Annihilation..

    Have to say I dont know any of these, do you have them somewhere? One of the others I used to have was flying plutonians.. Its taking a while for my memory to kick in on the ones I'm missing.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Tuesday, December 17, 2019 14:30:00
    I haven't yet put them on the BBS but I have an ftp server you are
    welcome to look through at ftp://trmb.ca. Switch to the local
    directory, then to the doom, quake, unreal or quake3 directories.
    IIRC those files are in there along with a bunch more.

    Will stick my nose in, otherwise, I'm at..

    ftp tlp.zapto.org
    sysop@tlp.zapto.org

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Monday, April 20, 2020 22:56:00
    Looks like someone, (that'd have to be me) repurposed it without considering what was on it.. Damn I hate it when that happens. Anyway I have a 32bit install going on at the moment, and will pop the ol' q3ded back up on it
    again. Will have to locate the rest of the files I was using, I think they're in the webserver though. Guess I better integrate it into the website a bit better.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: (21:3/101)
  • From Spectre@21:3/101 to Al on Tuesday, April 21, 2020 01:11:00
    Ok, so the QIII server should be alive and well at....

    tlp.zapto.org 27960 that actually being the default port.

    Should be rotating the same maps, the only stats are the old ones, I
    haven't tracked that bit down again yet.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: (21:3/101)
  • From Spectre@21:3/101 to Al on Thursday, December 12, 2019 00:31:00
    Have you had any joy having a peek at both servers? I think plus bots is better
    for the times when theres no one about, and there's only 3.. still...

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Thursday, December 12, 2019 15:09:00
    On my first try on port 5000 I did have a round with bots a few days
    ago. Since then I can't seem to connect on port 5000. I just get
    awaiting challenge.. 1.. 2.. 3.. 4.. 5..

    Hmm ok, let me check it out. I can only guess either sophos has fallen over or q3ded has.. No, its running locally, strange.. I did have to beat the router with a 2x4 let me check that again. Dunno, I've reset it.. I should find something more reliable.

    My ISP saddled me with a TP-LINK Archer router. It appears to be a good boat anchor all sorts of things fail on it, it loses its www interface, the wifi stops accepting new connections...

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Nobody on Monday, December 16, 2019 19:41:00
    Alrighty, the old ID q3ded server seems fine and dandy with no hiccoughs so I think I'm going to leave that in play and take down the ioquake one. So that there are at least some functional bots to play with if you come looking for a game.

    Al, you want a lot more maps in the rotation?

    Anyone else have further ideas?

    Once I shutdown the ioquake server, I'll need to rejig the statistics files to look at the right log file.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Tuesday, December 17, 2019 10:31:00
    I can't connect there for some reason. I did play a few rounds againt
    the bots I think but I haven't be able to connect.

    Try it again, I've played with its config a little, and for giggles taken ioquake out for the moment.

    ones. Ironyard perhaps, Solitude, Gloom, Annihilation..

    Have to say I dont know any of these, do you have them somewhere? One of the others I used to have was flying plutonians.. Its taking a while for my memory to kick in on the ones I'm missing.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to All on Wednesday, December 04, 2019 15:42:00
    Ok, I think the server is up and stable.

    At: tlp.zapto.org:27960

    It has 6 maps that rotate on 15 kills or 20 Minutes

    Maps and some other goodies are available at, tlp.zapto.org/QIII links off the web page.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: <Shoot'n the breeze on The Lower Planes> (21:3/101)
  • From Spectre@21:3/101 to Al on Wednesday, December 04, 2019 21:00:00
    Big Al,

    Have you got a copy of the q3la, log analyzer? I can google references to it, and installations putting out stats or demos. But can't find a download for it anywhere.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: <Shoot'n the breeze on The Lower Planes> (21:3/101)
  • From Spectre@21:3/101 to Al on Thursday, December 05, 2019 15:58:00
    Are you doing something different with your messages? I see ~M in
    column 1 of all but the first line of your message for that past day
    or three.

    Ahh no, is anyone else seeing that? The whole way down the message?

    I don't see anything locally when reading back through the base, only thing after that might be FastEcho for some reason?

    Spec

    --- SuperBBS v1.17-3 (Eval)
    * Origin: Scrawled in haste at The Lower Planes (21:3/101)
  • From Spectre@21:3/101 to All on Thursday, December 05, 2019 22:29:00
    Every time I've looked in its quiet, although I've seen evidence at times of having just missed someone. I think we need a signalling system, maybe something like a mailing-list, so you can punt off a message and anyones
    who's free will know theres something happenings.

    Ideas?

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: <Shoot'n the breeze on The Lower Planes> (21:3/101)
  • From Spectre@21:3/101 to All on Friday, December 06, 2019 02:36:00
    After some looking into the q3la compile error, I have it compile and apparently running. However I ran into a problem I used to have, and have no idea how to fix.

    The ioquake3 server isn't generating any log file. Despite have set

    seta g_log "/home/ioquake3/games.log"
    seta g_logSync "1"
    seta log_default "1"
    seta log_stat "1"

    And the idea that it is meant to be generating a log anyway somewhere. There is nothing, nada, zip. Hard to generate stats with no log.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: <Shoot'n the breeze on The Lower Planes> (21:3/101)
  • From Spectre@21:3/101 to lemonlime on Friday, December 06, 2019 09:27:00
    Was able to connect today! Unfortunately from my location latency
    is over 300ms, so I don't think I'll do too well :)

    Low 300's isn't tooo bad... closer to 400 not so much fun. You know what they say, you gotta be in it to win it :)

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: <Shoot'n the breeze on The Lower Planes> (21:3/101)
  • From Spectre@21:3/101 to Al on Friday, December 06, 2019 15:03:00
    - Some extra skins and models.

    I think I have the maps ready here but I'm not sure about the skins
    and models. Is there a .pk3 for those?

    Its a raft of .pk3 files stuck in a .zip file. They're all marvel skins actually. The extra model is Conni, who's needed for black widow and someone else, not sure who...

    Seeing as .pk3 files are just renamed .zip files already, it should be possible to merge them all into 1 .pk3 file but thats for another day.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to ryan on Friday, December 06, 2019 15:07:00
    seta g_log "/home/ioquake3/games.log" seta g_logSync "1" seta log_default "1" seta log_stat "1"

    Is `/home/ioquake3/` a directory that already exists, and is owned

    Actually it wasn't... it was still owned by root. The log file ended up in /root/.q3a/home/games.log Strange place but I didn't find it until I went
    a "du -a |grep games"

    Its been modified now so that ioquake is a user and owns all of that mess, so that games.log is closer to home. And I've made a link to the baseq3 dir where the .q3la binary is.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Friday, December 06, 2019 21:15:00
    server.cfg

    The server rate appears to be a decimalised value of bytes. Increasing it from 8000 to 20000 gave me a transfer rate over LAN of some 20Kb/s however lifting it to 50000 has only got it doing ~30Kb/s so maybe its capped somewhere or in much larger numbers its not a linear progression.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Al on Sunday, December 08, 2019 22:25:00
    The guys at lvlworld.com just put out a map pack to mark 20 years
    for lvlworld.com. It's a big DL, about 330MB, but that pack looks
    good and would add a nice variety to the rotation.

    At the moment I'm more worried about the stuff that isn't working properly, like user models and skins... any why bots are borked. I can't find anything solid about any of that, other than there have been bot problems with ioquake, its very hard to any solutions.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: A camel is a horse, designed by a committee! (21:3/101)
  • From Spectre@21:3/101 to Anybody on Wednesday, June 03, 2020 12:57:00
    It doesn't look like anyone remembers or wants to use the QIII server, and I'm in the process of rationalising some of my power consumption. So its looking like I'll be taking it down.

    Any last requests or pleas? Its still sitting on tlp at the default Q3 port.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: (21:3/101)
  • From Spectre@21:3/101 to Nigel Reed on Thursday, June 04, 2020 03:34:00
    I never got into Q3. I used to play a lot of Q2 Thunderwalker CTF. I
    had a clan which was virtually unbeatable. Loved the grapple

    Strange, if I recall right, and I didn't mess with 1 or 2 for very long, I thought 2 was a rather sad beast.. each to their own as they say. I didn't move









































































































































































































































    into quake until the RIVA TNT chip set came along, so I got to look at both pretty much at the same time. 1 seemed to play better to me. Never played it multiplayer though.

    Spec


    --- SuperBBS v1.17-3 (Eval)
    * Origin: (21:3/101)